So I started looking at that application during History of Magic, and I think I've got my answer to the question about the two paths.
But, um. I wondered if you'd look and say whether I'd better write something different instead.
But, um. I wondered if you'd look and say whether I'd better write something different instead.
- First, I'd get out my Locator stone and fix my position. And I'd start off going towards the forest, to explore and map it, because I'd be curious about what's in there. And that's what I'd do unless I heard sounds from the castle like a tournament. You know, trumpets flourishing and bells ringing out. And swords and lances clashing against shields. If I heard that, I'd leave the forest path and use my navigational skills to find my way through the forest to the castle, and when I'd got there, I'd make my way to the tournament grounds to the horse stalls and broom sheds. And I'd challenge the squires to a throw at gobstones to let me enter the competition in their place. I wouldn't even care if I didn't win, though I bet I might, just on pluck and starter's luck!
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Date: 2012-04-19 02:38 am (UTC)no subject
Date: 2012-04-19 02:44 am (UTC)I guess it depends on how you explain it in terms of whether they'd think you were really dim.
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Date: 2012-04-19 03:01 am (UTC)But that'd be clever, wouldn't it?
Or. Well, I'd really like to meet Percy Fawcett, the explorer, and Bowman Wright, y'know, the bloke who invented the snitch, but I'm not sure who else, really. I was thinking maybe Wronski, but I expect they're meant to be British wizards, yeah?
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Date: 2012-04-19 03:11 am (UTC)no subject
Date: 2012-04-19 03:28 am (UTC)